To reflect those very human themes, the score needed a strong acoustic side which took the form of vocals / acoustic instruments. Reading the script for the first time really opened my eyes to how big the game world really was.
What I didn’t expect when starting the project was the very strong philosophical / religious / political themes that permeate the story. Even though the music changes intentionally to reflect changes in the story, I was also changing over that time, and bringing new ideas / techniques to the score.
I worked on the score off and on for over 3 years, from 2008 to spring 2011. What started out very electronic in 2008 became quite a bit more organic in 2010.
McCann: The soundtrack evolved quite a bit actually. GB: When you signed on to do the Deus Ex: Human Revolution soundtrack, did you already have an idea of what direction you wanted to take the music or was it something that was established after going over a lot of concepts with the rest of the team? In some regards it seemed like you were a perfect fit for the position, especially after listening to the song Watchtower.